Meet Me in the Metaverse | Timeline
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WebMe 1975 1992 1990 VIDEOPLACE is released and is considered the first interactive VR experience. 20 Neal Stephenson coins the metaverse in hit novel Snow Crash. 22 Ultima VI: The False Prophet introduces immersive sim gaming (a precursor to the metaverse). 21 2003 Second Life is formed and attracts one million active users by 2013. 23 2009 Bitcoin is released, jumping in value from less than 1 cent to $47,000 in 2021 . 24 2014 Facebook buys Oculus for $2 billion. 25 2014 Gavin Wood – co founder of Ethereum – defines Web3 . 26 2017 Microsoft acquires AltspaceVR . 27 2024 2028 2026 Plans are announced for first blockchain-based international trade agreement. A major fashion retailer’s NFT products begin to outsell its physical goods. To combat rising costs and increase access, a public university system opens VR campus . 2029 U.S. libraries begin to install public-use virtual reality devices. 2030 In China, common items like deeds, driver’s licenses, and birth certificates are certified on a blockchain . 2031 European Commission classifies new category of workers who spend 100% of time in metaverse workspace. 2034 The average adult spends equal amounts of time in immersive virtual worlds as the real one. 2020 The average American adult increases their time online 25% to 16 hours a day. 28 2020 Travis Scott hosts a concert inside Fortnite for 27.7 million fans. 29 2021 NFT by artist Beeple sells for 69.3 million dollars at Christie’s auction. 30 W eb Me // Programmabl e World // The Unreal // Comp uting the Impossible Trend 1 Timeline
Meet Me in the Metaverse | Timeline Page 2